Diablo II: Resurrected has already brought changes both big and small to Blizzard’s classic action-RPG since its September launch, but a patch to be released in early 2022 will push the game further into uncharted territory, bringing significant balance changes to Diablo II for the first time in more than a decade alongside with the game’s first ladder season.
The original Diablo II received its last balance update back in March 2010 with patch 1.13c, and ever since then has been considered a “solved” game. Veteran players know the game like the back of their hands and know which builds work and which ones don’t. That will change with Diablo II: Resurrected patch 2.4, which will tweak various class skills, add new Runewords, bring changes to various set items, and update the game’s various recruitable mercenaries. The upcoming balance changes to Resurrected will not affect the original version of Diablo II, which is still playable.
As detailed in a Blizzard blog post, the goal is to foster new class build diversity while still staying true to the “fantasy and specialty” each class provides.